Group Think Activities

In the dynamic of a group there is more often than not, unknown potential hidden within the individuals. The average can rise above their typical safe levels of performance and extend themselves beyond their comfort zone to levels of superlative performance.

The Activities contained within the program construct can yield important opportunity; creating the ability to identify those people that are such icebergs and identify their true skills.


  • ICEBREAKERS
    To begin to chip away the those icebergs, the first kind of activities we offer our groups are not surprising, ICE BREAKEER activities. Icebreakers are usually the first week or two openers of our programs. They provide the participants with an opportunity to get to know each other better, to learn each others names, as well as to get motivated for the upcoming activities. They are the ideal way to establish contact initiate communication in the group, and to start building trust and tolerance among the team members. All these interpersonal skills are essential for the activities that follow icebreakers during the programs.

  • Trust Building
    Since trust is one of the basic criteria for successful teamwork, trust building activities are a crucial component of the team building programs. An increasing difficulty of these activities creates stronger bonds among the participants. At the same time, trust building activities serve as a tool to teach participants the concept of group safety. Because many of our programs may have a facet that could be dangerous if approached foolishly, the spotting techniques of these games are essential for the growth of safe practice of all participants during our programs.
  • Critical Path Thinking
    We are famous for our problem solving activities that are a part of each program. The activities are designed to teach several skills, among them:
    • Leadership
    • Team Work
    • Problem solving
    • Decision making
    • Communication
    • Critical Path management
    • Design Engineering

    These types of activities are presented to small groups (approx. 7-10 participants) and are based on the principle of solving unusual situations through cooperation of the group members. In particular, the Gerhardt problem solving methodology that he has learned as a computer science professional for the last 30 years

    Decision making, effective and clear communication and teamwork are the necessary prerequisites for finding solutions to the given problems. As the difficulty of the given tasks increases, the group is able to complete the tasks more effectively through their improved cooperation, communication and other newly learned skills. Participants realize what role they play in the group, as well as what roles of their fellow group members. For achieving the common goal (i.e. completion of the activity or finding the solution), all team members have to bring their personal skills to the table be it physical or "soft skills", thus using everyone’s strengths and compensating for the weakness of a team member. All this can be done only through teamwork with a great deal of trust and support.

    Our success in developing these activities is now famous with our series of EGG CRISIS scenarios. These are an ongoing elaboration of the well known egg drop puzzle, but taken to new horizons. The bottom line is youth come away with a new way of thinking and approaching problem solving.




  • Outdoor Challenges
    Sometimes the greatest learning activities are outdoor challenges that take us out of our comfort zones. For those programs that include outdoor education, we examine the youths skills and push them in a safe way slighlty beyond their limits.
  • Program Technical Challenges
    And of course there is the actual end game of the programs and that is facing the actual technical or scientific challenge of the program. Our programs cover a wide variety of STEM subjects from ecology to space science to robotics. Each program is a stepping stone to a longer term goal.
 
 
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